Forums

 
Active Topics

EGM Public Release Date Announcement
ExpressGameMaker
#1 Posted : Tuesday, September 21, 2010 11:08:46 PM




Groups: Administrators

Joined: 11/9/2009
Posts: 46
Hello everyone,

After a relatively long period of silence, we come with great news! In this announcement, we will talk about the public trial testing date, what to expect in it, some new features and our plans for the next few days.

What to Expect In the Trial Testing
The trial will have most of the features active, however they are still considered to be in the testing stage. This is quite important because although EGM will be released publicly, it won’t be version 1.0.0, but instead version 0.9.0. This means it is likely that you will encounter bugs and missing features which you should report as soon as you find, but bear in mind the primary testing will be done beforehand so we hope the problems will be minimal! We will do our best to fix and update EGM as fast as possible.

Xbox and Silverlight are also not 100% completed. For instance, saving does not yet work for the Xbox. Silverlight, although tested, won’t be in the trial and will have its own specific testing period sometime later.

We also did not have enough time to write enough tutorials. We’ve written tutorials covering the basics of EGM as well as videos but not much covering advanced features or specific guides. Once bug fixing slows down, we plan to write and record many more detailed tutorials. If you get stuck or can’t figure out how to do something just post in the forums so we and the community can help you. It will also help us see what tutorials may be necessary in the future.

We will talk more in future announcements about what you can do to have a great experience using EGM and what you can do to help us make it the best.

New Features
We won’t lie; EGM has been delayed further than we anticipated. The delay was the result of all the new features we added and changes we made. The older testers can attest to how much EGM changed since it started private testing.

The latest feature we’ve added is a completely recreated particles system, which utilizes both the CPU and GPU for calculations. On our development PC, with low specs and no dedicated graphics card, we were able to create amazing effects within minutes. We have also stress tested the system and it is able to handle at least 10,000 particles at a time with no issues on this low specification development computer.

Another feature we added is to be able to manage your Xbox game/source code from within EGM. Originally, you needed to open Visual Studio and update your project manually with changes to the main EGM project. But now, you will only need to open up Visual Studio just to test your game on your Xbox*.

Recently, we have got EGM games to function with Silverlight, but this is not yet a fully implemented feature and so it will be a few more weeks until it is ready for public release.

Our Plans
We will begin uploading tutorial videos soon so you can get familiar with some features right away. We will also start tweeting regularly to keep you guys up to date with development progress and updates. So if you haven’t already followed our twitter account, do it now.

We are also planning contests and ways to get discounts during the trial period, more info on those soon.

Trial Date
And the moment you’ve been waiting for! We want to release a public version of EGM on October 1st, 2010. From then on, we will continually fix and update EGM.

Make sure to check our youtube page regularly (subscribe!). We will be uploading new videos shortly and all this week.

Don’t forget to tell others about us,
Express Game Maker Team

* You will need an XNA Creators Club subscription which you can buy via Xbox Live.
ark
#2 Posted : Tuesday, September 21, 2010 11:31:11 PM




Groups: Registered

Joined: 3/16/2010
Posts: 45
Location: Germany
Wooohooo, i will se for the 1st october. May the Release with us.. hehe :]]
GubiD
#3 Posted : Tuesday, September 21, 2010 11:33:01 PM




Groups: Registered, Beta Tester

Joined: 5/11/2010
Posts: 36
Location: United States
Excellent! I have a number of friends that are excited to try it out. I have been using beta for awhile now and haven't seen any big bugs or anything, so that bodes well. I hope that you all try it and love it just like I did.

Now all I need to do is figure out how to start replacing the default battle system with my own tactical based one! Mwahahahahaha
My Projects
MysticTrunks
#4 Posted : Wednesday, September 22, 2010 3:58:06 AM




Groups: Registered, Beta Tester

Joined: 5/9/2010
Posts: 132
Location: United States
Sounds good, I practically might do everything in the code editor but that's just me.
Can't wait to see this go public!

Proud EGM Beta Tester
-EGM Projects-
Dragon Ball Story
Join the Planet RPG Community, Express Game Maker, RPG Maker, Game Maker. Game Design in general community.
Planet RPG - You've landed on a creative planet.
http://rpgdev.org/forums/index.php
Fraigy
#5 Posted : Wednesday, September 22, 2010 2:30:21 PM




Groups: Registered

Joined: 6/29/2010
Posts: 41
Location: United Kingdom
Been waiting for this for ages! Can't wait to give it a try... Good work guys, at least we know how much hard work went into this.
He had a face like a scrotum...
Inca
#6 Posted : Wednesday, September 22, 2010 5:05:34 PM




Groups: Registered

Joined: 8/23/2010
Posts: 15
Location: Russia
Gods, please give the well-being and gratefulness for honorable mothers of these remarkable sоns who try to make our dreams alive! Can't wait till the First of October! I outlined this day with red color in my work calendar, thank you!
Sadrin
#7 Posted : Thursday, September 23, 2010 3:13:13 PM




Groups: Registered

Joined: 8/3/2010
Posts: 18
Location: United States
YAY! This is fantastic news! Can't wait to play around just to see how everything works! I gotta get working on my resources!
Remix
#8 Posted : Friday, September 24, 2010 9:23:37 AM




Groups: Registered

Joined: 8/8/2010
Posts: 50
Location: United Kingdom
Sweet, i cant wait!! wooo

Add me on
MSN: I.heartgames@live.co.uk
Projects
TBC....
ark
#9 Posted : Wednesday, September 29, 2010 4:01:24 PM




Groups: Registered

Joined: 3/16/2010
Posts: 45
Location: Germany
The Release Date of the Trial ist still actualy? :]
MrMo
#10 Posted : Wednesday, September 29, 2010 9:09:14 PM




Groups: Registered, Administrators

Joined: 1/31/2010
Posts: 228
Location: United States
Its still on schedule. Well, we had a bit of a problem today. Our Xbox died and had to first try to fix and then replace it which took nearly the whole day. This may cause a day delay but we are going to try to squeeze in more hours so there isn't any delay.
Need Help? Post here.
Found an error/bug? Read here and here.
Earn points and get EGM for free!

MysticTrunks
#11 Posted : Wednesday, September 29, 2010 11:56:43 PM




Groups: Registered, Beta Tester

Joined: 5/9/2010
Posts: 132
Location: United States
It better be on schedual as there's soo many things that I need workingBrick wall

Will the Menu and Particle editors be available in the public trial? And for current testers will our trial be reset?

Proud EGM Beta Tester
-EGM Projects-
Dragon Ball Story
Join the Planet RPG Community, Express Game Maker, RPG Maker, Game Maker. Game Design in general community.
Planet RPG - You've landed on a creative planet.
http://rpgdev.org/forums/index.php
Fraigy
#12 Posted : Thursday, September 30, 2010 1:29:48 PM




Groups: Registered

Joined: 6/29/2010
Posts: 41
Location: United Kingdom
Yeah I hope not, can't wait to try this! Will be dowloading the trial IMMEDIATELY! Then buying it as I get some money... Applause
He had a face like a scrotum...
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

1.9.403 EGM Custom
This page was generated in 0.136 seconds.